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Old Feb 19, 2010, 05:14 PM // 17:14   #1
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Default weapon mods combination

Is there any weapon (it would have to be green I guess) which has the following attributes-

1-handed melee (axe/sword i guess)
enchant duration +20%
armor+ or hp+

these both are hilt/grip (suffix) type upgrades so you can't just make a weapon with them but i know some green weapons have different stats
if it's not possible, which prefix upgrade is least useless on an enchanting weapon which is to be used for illusionary weaponry?
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Old Feb 19, 2010, 07:20 PM // 19:20   #2
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Not aware of any, but I believe the only 'doubled' greens are caster stats (half recharge/casting). And example of what I'm talking about is Deeproots Sorrow, which has 2 inscriptions.
http://wiki.guildwars.com/wiki/Deeproot%27s_Sorrow

If there were such a weapon with Fortitude and Enchanting both, it would be from a quest reward.
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Old Feb 19, 2010, 07:36 PM // 19:36   #3
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The Henge of Denravi axe had an inherent +25 health. ANet changed the crafter, and I never saw it before they were gone. I think they removed the health bonus from those existing axes, but I'm unsure. (Source)

You could put on a condition prefix if your build uses one, but I can't think of any prefix that will matter for Illusionary Weaponry.
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Old Feb 19, 2010, 09:22 PM // 21:22   #4
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Aye, for the prefix I realised one of my skills is deadly riposte which deals damage and bleeding when it blocks, so i'm going to go for a bleeding prefix, better than nothing.

Shame about the weapon, guess i'll just go with +20enchat +5nergy(inscr) on a decent skin sword and that'll work ok too
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